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NPC Generator

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Kody Milton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his golden hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Mortician, who enjoyed hunting, Kody was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Insomniac, Forgetful. Bonds: Attractive. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Kody Milton, Male Human Monk 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1600 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Beitz, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear red pants and tee shirts, and is pretty ugly. His hair is blonde and curly. He has a dull look in his green eyes.

Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Unemployed, but he was a colossal failure. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Slave, Job. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Alex Beitz, Male Human Barbarian 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Kody Morton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a green and tan handkerchief worn on his left side, and sports empty pouches on his belt. He wears his hair in dreadlocks. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.

History: He was raised in a white middle class family as the only child. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Joker, Gifted. Flaws: Mundane, Addict. Bonds: Family. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Morton, Male Human Commoner 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 1000 sp. 1 Chain shirt. 1 Full Plate. 1 Breastplate. 1 Full Plate.


Social Check DCs


Anselm England, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He very much looks the part of a Mercenary. His brown hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady hazel eyes.

Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Disease, Fearful. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm England, Male Human Warlock 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 200 gp. Aquamarine (600 gp). Malachite (14 gp). Malachite (14 gp). Red garnet (120 gp).


Social Check DCs


Guy Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. He wears a top hat to cover his moderate length auburn hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: To be a Weaver again.

Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Immigrant, Job, Mentor. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Guy Walcott, Male Human Bard 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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