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NPC Generator

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Advanced [show]


Patrick Copeland, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large tan jacket. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His white hair is knotted and matted. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Rich, Nature, Guardian. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Patrick Copeland, Male Human Monk 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)15 (+2) 18 (+4)14 (+2)
Skills Animal Handling +7, Nature +5
Senses Passive Perception 14
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 60000 cp. Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Carlyle, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright blue suits and hats. He has styled his auburn hair well, parting it to the left. His brown eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Roger was born with his father's beautiful face. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Roger began to lead the lost caravan. He became a Merchant soon after.

Motivation: He is content; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Poor, Job, Attractive, Enemies. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Roger Carlyle, Male Human Adept 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)9 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Healer’s kit.


Social Check DCs


Wymar Home, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. He has done his best to style his brown hair to look like a famous performer. This gray eyed easterner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. When Wymar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Farmer job and began his own company from there.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Fearful. Bonds: Attractive, Religious, Military. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Wymar Home, Male Human Rogue 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)17 (+3) 16 (+3)17 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Ignan, Terran, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Trym Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. He carries with him a set of ceremonial daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Selfish. Bonds: Rich, Attractive, Job. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Trym Lincoln, Male Human Cleric 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 18000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Clerebold Barney, Male Human [Permalink]

Personal [hide]

Description: This western man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. His hair is short and red. His green eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Philantrophist, Extrovert. Bonds: Poor, Immigrant, Religious. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

Clerebold Barney, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)12 (+1) 9 (-1)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 3 Holy water. 1 Thunderstones.


Social Check DCs

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