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Advanced [show]


Peter Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: He was born in a small island village. His father was a mechanic, and taught him how to fix just about anything. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Adventurer again; and he's repulsed by the pc

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Peter Stanley, Male Human Barbarian 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Merton, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His amber unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the west. He is obsessed with a lost civilization.

History: He was born at the edge of vast desert. His father took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Pacifist. Flaws: Disease. Bonds: Rich, Adventurer, Nature, Family. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Theodoric Merton, Male Human Warlock 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. Red-brown spinel (80 gp).


Social Check DCs


Theodoric Brady, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white broad hat and white clothes. His black hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Theodoric embodies much of what other species detest in the Humans. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 3 years.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Flaws: Antagonistic, Insane. Bonds: Poor, Adventurer, Immigrant, Job. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Theodoric Brady, Male Human Druid 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)17 (+3) 9 (-1)11 (+0)
Skills History +6
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Godfrey Wade, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. With a patchy white beard and wild white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Rich, Adventurer. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Godfrey Wade, Male Human Aristocrat 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Eye agate (15 gp). Alexandrite (900 gp). Deep blue spinel (900 gp).


Social Check DCs


Gerald Walcott, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His hair is blonde and curly. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Logical. Flaws: Antagonistic, Fearful, Insane. Bonds: Attractive. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Gerald Walcott, Male Human Sorcerer 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 6 (-2)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 2000 sp. Deep blue spinel (1500 gp). 1 Minor magic item.


Social Check DCs

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