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Advanced [show]


Anthony Appleton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a deerstalker hat to hide his balding. He has hazel eyes and a yellow hat with a white feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.

History: Born in the south his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Poor, In love. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Anthony Appleton, Male Human Expert 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)9 (-1) 11 (+0)17 (+3)
Skills Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp. Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Elton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. He has moderate length auburn hair. His eyes are likewise violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Miner business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Conrad took refuge in the old dungeon and found the beat up rapier and armor he uses now. After a long history of fighting, Conrad and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Conrad Elton, Male Human Adept 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Gerald Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. He wears his hair in dreadlocks. He has hazel eyes and a green hat with a pastel feather.

Personality: He is irascible and easily irritated. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He's repulsed by the PC; and to settle down with his crush

Flaws: Antagonistic, Insane. Bonds: Attractive, Has a crush, Rich. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Gerald Quinton, Male Human Ranger 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)8 (-1) 12 (+1)16 (+3)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Henry Blyth, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. His hair is red, silky, and of moderate length. He has a dull look in his violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. After coming to the age of reason, Henry took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Sensitive, Antagonistic. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Henry Blyth, Male Human Expert 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)16 (+3) 12 (+1)14 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 4000 sp. Chalcedony (70 gp).


Social Check DCs


Drogo Cromwell, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long chestnut hair kept up in a rat tail. His eyes are brown.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. During his travels, Drogo and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Drogo discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Drogo fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Adventurer, Rich. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Drogo Cromwell, Male Human Rogue 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 20000 cp.


Social Check DCs

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