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NPC Generator

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Advanced [show]


Arnold Southey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a small bristly mustache and wavy red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Arnold was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Depressed. Bonds: Family, Military. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Arnold Southey, Male Human Sorcerer 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 5 (-3)11 (+0) 13 (+1)7 (-2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp.


Social Check DCs


Trym Winchester, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His brown unseeing eyes seem to look past you.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Artistic. Flaws: Disease, Depressed. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Trym Winchester, Male Human Fighter 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 18 (+4)18 (+4)
Skills Arcana +5, Athletics +5
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Gilbert Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber.

Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gilbert was born in the north. At a young age he loved to build and create. A gifted student he started as a Cartwright, but he got bored and became a Scribe. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: He is greedy; and expand his business

Ideals: Persistence. Flaws: Impulsive, Secretive. Bonds: Rich, Job. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Gilbert Hornsby, Male Human Cleric 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. Banded agate (16 gp). Black star sapphire (1200 gp). Obsidian (16 gp).


Social Check DCs


Arnold Spaulding, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear black clothing when he does not wear armor. His chestnut hair, when down, is lengthy. He has a tattooed face.

Personality: He has always had a great fascination with Human culture. He is a great chef.

History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Immigrant, Family, Adventurer. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Arnold Spaulding, Male Human Sorcerer 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 2 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)8 (-1) 12 (+1)14 (+2)
Skills Deception +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Gerard Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his silver hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Barkeep business at a young age. Gerard was born on a far eastern island where he grew up under the tutelage of his father, an expert Barkeep. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Atterton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp.


Social Check DCs

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