Lewis Halsey, Male Human [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His tied-back hair is red. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered east to less war torn lands. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Flaws: Antagonistic, Secretive, PTSD. Bonds: Rich, Military. Occupation: Mortician
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 10 (+0) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 2300 sp.
Heward Tenley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a red poncho over his likewise colored trousers and shirt. His tied-back hair is golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a Dyer, his father struggled to pay the bills. He has had some formal dancing training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To find somewhere to settle down.
Ideals: Joker, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Ruler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 39000 sp. Jet (50 gp). Jade (50 gp). Black pearl (200 gp). Jet (50 gp). 1 Average lock. 1 Spyglass. 1 Masterwork Musical instrument.
Solomon Barlow, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft blue waves gently in the breeze. He has a long blonde beard with little hanging trinkets. He has a tattooed face.
Personality: He speaks before he thinks and is too direct. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is content; and he seems to be bored by most things
Flaws: Impulsive, Mundane, Ugly. Bonds: Rich, Religious. Occupation: Shoemaker
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Everard Mitchell, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His silver hair is unkempt and raggedy. He has amber eyes and a brown hat with a white feather.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them
History: Born to a Mortician, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has decided he is irredeemable.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 7 (-2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Rock crystal (50 gp).
Thomas Myerscough, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His golden hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born several months after his mother was called into army service. His family was turned out during the war. He and his family wandered north to less war torn lands. He now mingles about in high society.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Flaws: Shy, PTSD. Bonds: Attractive, Rich, Military. Occupation: Sage
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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