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NPC Generator

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Advanced [show]


Shane Merton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized emerald on his right hand. His blonde hair is matted, messy, and big. His eyes are a pleasant violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the south, but his parents moved at a very young age to the north. A freak accident while working with his Doctor father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy.

Flaws: Ugly, Shy, Disease. Bonds: Rich, Slave, Immigrant. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Shane Merton, Male Human Druid 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)11 (+0) 11 (+0)15 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Simple lock. 1 Climber’s kit. 1 Crowbar.


Social Check DCs


Gerald Denholm, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and is dressed in a clean red cloak covering his clean studded leather. His left hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. He has amber eyes and a red hat with a black feather.

Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Fletcher father left him crippled. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and he wants to get laid

Ideals: Philantrophist. Flaws: Shy, Disease, Insomniac. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Gerald Denholm, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp.


Social Check DCs


Nicholas Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He keeps his long black hair kept up in a rat tail. His violet unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Energy wise he seems alert and responsive.

History: Born in the north to a Brewer, Nicholas learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nicholas took refuge in the large cave and found the beat up club and armor he uses now. He has drifted from career to career and currently works as a Brewer.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and to be a barkeep again

Ideals: Justice, Professionalism. Flaws: Disease. Bonds: Job, Nature. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Nicholas Soames, Male Human Expert 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 6 (-2)13 (+1) 12 (+1)11 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 1000 sp. Jasper (30 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Deighton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. His head has been shaved. He has gray eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Shipwright business at a young age. His necromantic abilities were realized during a raid on his village. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Alexandre Deighton, Male Human Rogue 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 5000 sp. Jet (70 gp). 1 Minor magic item.


Social Check DCs


Roland Berkeley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Roland Berkeley, Male Human Sorcerer 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. Tourmaline (160 gp). 1 Everburning torch. 1 Tanglefoot bags.


Social Check DCs

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