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NPC Generator

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Advanced [show]


Alex Emsworth, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a tight fitting blue shirt and pants. His silver hair is knotted and matted. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a mountains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Alex Emsworth, Male Human Cleric 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)11 (+0) 6 (-2)8 (-1)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


John Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair has been sun bleached extensively. His brown unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to work out more often; and he has a crush on the local ruler

Ideals: Athletic. Flaws: Disease, Racist, Antagonistic. Bonds: Has a crush, Job. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

John Huckabee, Male Human Ranger 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Athletics +5, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved bone or ivory statuette (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). 1 Minor magic item.


Social Check DCs


Diggory Springfield, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a pastel Stetson hat and pastel clothes, he is not a threatening figure. He wears a Stetson hat to cover his moderate length blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Cartwright, Diggory learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: Revenge; and further expansion of business

Ideals: Extrovert. Flaws: Antagonistic, PTSD. Bonds: Job, Enemies. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Diggory Springfield, Male Human Aristocrat 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Insight +2, Investigation +5
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 600 gp. A pair of silk slippers encrusted with tiny pearls. (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Cloth of gold vestments (100 gp). 1 Minor magic item.


Social Check DCs


Gunter Rayden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He prefers to wear green clothing when he does not wear armor. His chestnut hair is matted, messy, and big. He wears an eyepatch.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the west. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Poor, Nature, Adventurer. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Gunter Rayden, Male Human Warrior 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)16 (+3) 15 (+2)8 (-1)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Aquan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. Finely wrought small gold bracelet (70 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). 1 Minor magic item.


Social Check DCs


Ernest Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long auburn beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Has a crush. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Ernest Carlyle, Male Human Paladin 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2900 sp.


Social Check DCs

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