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Advanced [show]


Drogo Staurheim, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long white hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Unemployed, his father struggled to pay the bills. His father took him hunting and taught him how to get in the mind of other creatures. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and to get a good night's sleep

Ideals: Joker, Extrovert. Flaws: Insomniac. Bonds: Poor, Nature. Occupation: Seamstress

Voice: Voice breaks

Attributes [hide]

Drogo Staurheim, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)12 (+1) 8 (-1)11 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Cory Harlow, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. He has moderate length blonde hair. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Fighting, Athletic, Gifted. Flaws: Fearful, Mundane. Bonds: Job. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Cory Harlow, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 15 (+2)6 (-2)
Skills Insight +4, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Heward Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He sports a long black beard, and similarly colored long hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: Heward is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he feels threatened by others

Ideals: Athletic. Flaws: Depressed, Fearful. Bonds: Attractive, Adventurer. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Heward Carlisle, Male Human Monk 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 4 (-3)13 (+1) 7 (-2)16 (+3)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6

Possessions: 100 gp. Aquamarine (200 gp).


Social Check DCs


Don Tyndall, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He wears his hair in dreadlocks. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Don Tyndall, Male Human Rogue 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 9 (-1)9 (-1)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Dayton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He usually wears his green robe and has his lance always slung over his shoulder. He wears a wide-brimmed hat to hide his balding. His blue eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Sold as a small child to a slaver, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted arcane powers by his dying sister.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Gifted. Bonds: Attractive, Mentor, Family. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Aldous Dayton, Male Human Commoner 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)9 (-1) 7 (-2)14 (+2)
Skills Intimidation +5, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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