Hubert Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. He has wavy chestnut hair. His fierce violet eyes like to dwell on things.
Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.
History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Opinionated, Gifted. Bonds: Rich, Nature, Adventurer, Attractive. Occupation: Tailor
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Aldous Tindall, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. He has a very tight haircut. His brown eyes are passionate and lively.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He comes from a rich western family. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and human compassion
Ideals: Optimist. Flaws: Racist. Bonds: Rich, Nature. Occupation: Seamstress
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 56 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 500 gp. Moss agate (7 gp).
John Stratford, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes and a black hat with a violet feather.
Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: When he was but 8 years old his parents immigrated from the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the south, certain he would find work there.
Motivation: An old rival family wants him found.
Flaws: Ugly. Bonds: Job, Family, Immigrant, In love. Occupation: Sage
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 600 gp. Blue sapphire (1200 gp). Hematite (12 gp). Emerald (1200 gp).
Kody Tewksbury, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, grey cloak. His auburn hair is kept up in a ponytail inside a Stetson hat. His gray unseeing eyes seem to look past you.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.
History: He was born the only child of a wealthy merchant. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their son. He worked as a Shipwright, and he later adopted a second son.
Motivation: He has money and likes to spend it; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Disease, Depressed. Bonds: Immigrant, Family, Rich. Occupation: Shipwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp.
Tim Graeme, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, black shirt, and blue tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is heavily combed to the right. His face is covered beneath a completely black helmet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west to a Dilettante, Tim learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He then took over the family business and is one of the better Dilettante for hire.
Motivation: To be a Healer again; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Job. Occupation: Dilettante
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 63 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 7000 sp. Hematite (4 gp). Lapis lazuli (4 gp). Bloodstone (50 gp). Jade (80 gp). Star rose quartz (50 gp).
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