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Advanced [show]


Godfrey Alton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. His white hair is singed and shortened. His eyes are blue and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he has a crush on the local mercenary

Ideals: Justice, Gifted. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Godfrey Alton, Male Human Commoner 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)15 (+2) 14 (+2)8 (-1)
Skills Athletics +3, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +5

Possessions: 90 pp. Alexandrite (1600 gp). Smoky quartz (60 gp). Tourmaline (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Everard Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is braided into rings. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He became a Weaver soon after.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Entrepeneur, Gifted, Fighting. Flaws: Shy. Bonds: Job. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Cornish, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)7 (-2) 17 (+3)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp.


Social Check DCs


Percival Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat, and carries warhammers. His long golden hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world.

Ideals: Fighting, Optimist. Flaws: Insomniac, Impulsive. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Percival Kitchur, Male Human Monk 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Chad Mitchell, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and prefers to wear green clothing when he does not wear armor. He has wavy golden hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east. His first spouse was a Seamstress, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Wants his loneliness to end; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Racist. Bonds: Immigrant, Family, Has a crush. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Chad Mitchell, Male Human Commoner 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)17 (+3) 18 (+4)10 (+0)
Skills Religion +6
Senses Passive Perception 14
Languages Common, Gnoll, Ignan, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Skelton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a sword. With bright black hair and a scraggly beard. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: Sold as a small child to a necromancer, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying sister.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Mentor, Religious. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Adam Skelton, Male Human Aristocrat 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 13 (+1)10 (+0)
Skills Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp.


Social Check DCs

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