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NPC Generator

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Advanced [show]


Cory Graham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a white and blue handkerchief worn on his right side. His hair, while still mostly blonde, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has since lost track of the people in his past.

Motivation: To settle down with his crush; and doesn't want to be a shoemaker and was forced into it by his family

Ideals: Joker. Flaws: Insane. Bonds: Adventurer, Job, Family, Has a crush. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Cory Graham, Male Human Druid 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)18 (+4) 11 (+0)10 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Abyssal, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Alex Marston, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a green tunic with grey highlights, and long white pants that bunch up around his shoes. He is an epitome of beauty. His hair is blonde and curly. His brown eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the east, certain he would find work there.

Motivation: Retire the richest man in the east; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Insomniac, Lazy. Bonds: Attractive, Rich, Immigrant. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Alex Marston, Male Human Fighter 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 35 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)14 (+2) 7 (-2)9 (-1)
Skills Acrobatics +6, Persuasion +2
Senses Passive Perception 8
Languages Common, Giant, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +2

Possessions: 4000 sp. An abacus with copper, silver and gold markers (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a red Stetson hat and red clothes. His hair is red and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trym was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Barton, Male Human Aristocrat 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 60000 cp.


Social Check DCs


Aldous Tenley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and tends to wear a large brown jacket. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has gleaming, smiling brown eyes.

Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: An old rival family wants him found; and money/treasure

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Aldous Tenley, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)7 (-2) 9 (-1)13 (+1)
Skills Arcana +0, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Huckabee, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To find somewhere to settle down; and he is content

Ideals: Logical. Flaws: Hedonist, Mundane. Bonds: Attractive, Guardian, Immigrant. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Patrick Huckabee, Male Human Adept 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp. Blue star sapphire (1300 gp). Iolite (30 gp). Emerald (1300 gp). Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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