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Kody Ryley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His white hair is still thick. His amber eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.

History: Kody was born in the east. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Kody Ryley, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. Fire opal pendant on a fine gold chain (900 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item.


Social Check DCs


Everard Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is long and chestnut with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. He has a dull look in his gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. Through the years after Everard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Everard's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Everard Kenley, Male Human Cleric 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)8 (-1) 6 (-2)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Odo Perry, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized topaz on his right hand. He wears a colorful flower in his auburn hair. He has gleaming, smiling violet eyes.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of a Merchant, who enjoyed hunting, Odo was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Odo took refuge in the old dungeon and found the beat up trident and armor he uses now. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and human compassion

Ideals: Extrovert. Flaws: Racist. Bonds: Rich, Attractive, Nature. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Odo Perry, Male Human Expert 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 13 (+1)5 (-3)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Percival Roscoe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey costume with the symbols of luck on his torso. He keeps his chestnut hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Flaws: Insane, Shy, Lazy. Bonds: Rich, Religious. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

Percival Roscoe, Male Human Ranger 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 9 (-1)8 (-1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Tourmaline (110 gp). Violet garnet (400 gp). Golden yellow topaz (400 gp). Blue sapphire (1500 gp).


Social Check DCs


Gerard Wesley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. His silver hair is braided into rings. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of orcs; and many orcs want him driven away

Ideals: Justice, Logical, Athletic. Flaws: Ugly. Bonds: Mentor, Enemies. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Wesley, Male Human Aristocrat 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 18 (+4)17 (+3) 13 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Auran, Celestial, Goblin
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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