Ralf Dumph, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'4" and sports white clothing, slightly heavier than average wear. His hair is black and very short. His ears are large.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Bounty Hunter
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 30000 cp. 1 Minor magic item.
Norman Walpole, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His golden hair is lengthy. His violet eyes lackadaisically let the world flow into them.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 16th year, his parents were killed by a brigands raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and he wants to meet his childhood hero
Flaws: Impulsive. Bonds: Family, Military, Enemies, Adventurer. Occupation: Courier
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
William Kimberly, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a tan vest and prefers violet and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is golden. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: William is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Depressed, Antagonistic. Bonds: Mentor. Occupation: Bookbinder
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 700 gp. Rich purple corundum (600 gp).
William Dudley, Male Human [Permalink]
Personal [hide]
Description: A 6'4" southern man, he wears black leather gloves, a black jacket, and tight pants. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Weaver profession.
History: He got into the Painter business at a young age. A few years later when the north was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it
Flaws: Depressed. Bonds: Job, Immigrant, Rich, Family. Occupation: Painter
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp.
John Walpole, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a black tunic with tan highlights, and long black pants that bunch up around his shoes, and is pretty ugly. He has dyed his greying golden hair a little too much giving a sharp golden color. He has green eyes.
Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.
History: John was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He's also a talented Scribe, but doesn't like to broadcast it.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he'd like to take his coworkers down a peg
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Job, Enemies. Occupation: Performer
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Undercommon, Halfling, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!