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NPC Generator

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Advanced [show]


Miles Shelly, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His hair is short and red. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Entrepeneur. Bonds: Attractive, Job, Mentor, Rich. Occupation: Knight

Voice: Raspy

Attributes [hide]

Miles Shelly, Male Human Sorcerer 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)10 (+0) 17 (+3)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Simon Brandon, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with red pants. He has a moderate pudge and is not very fit. He keeps his long red hair kept up in a rat tail. His eyes are a pleasant green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a son. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Gifted. Bonds: In love, Adventurer, Military. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Simon Brandon, Male Human Druid 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)11 (+0) 10 (+0)17 (+3)
Skills Deception +6, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Reynard Hampton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear ponchos typically of a light grey in addition to tight pants. His small hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.

History: Born in the south to a Healer, Reynard learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Healer for hire.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Ideals: Opinionated, Pacifist. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Reynard Hampton, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Rolf Blyth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair and beard is wavy and long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Entrepeneur, Athletic. Flaws: Addict, Antagonistic. Bonds: Mentor. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Rolf Blyth, Male Human Warlock 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)13 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 6000 cp. Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Theodoric Harlow, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. His black hair is drawn into a tight pony tail with a cross scrunchie. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He feeds upon the attention of others.

History: He was born in the north, but his parents moved at a very young age to the south. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels kind of lost in life; and he wants to meet his childhood hero

Flaws: Secretive, Depressed. Bonds: Attractive, Immigrant, Adventurer. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Theodoric Harlow, Male Human Cleric 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs

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