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Advanced [show]


Alexandre Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Alexandre was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Opinionated, Optimist. Bonds: Attractive, In love. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Alexandre Moreno, Male Human Rogue 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)4 (-3) 9 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 4 Antitoxin. 4 Holy water.


Social Check DCs


Gunter Atherton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his greataxe ready. He wears his silver hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Gunter is depressed about a lot of things. He tends to be a nihilist. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. He has had some formal singing training, and achieved minor success. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting, Artistic. Flaws: Depressed, Secretive. Bonds: Family. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Gunter Atherton, Male Human Expert 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)13 (+1) 16 (+3)7 (-2)
Skills Athletics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 1300 sp.


Social Check DCs


Miles Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Miles's first love is himself. His second love is also himself. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur, Impeccable. Flaws: Insane, Antagonistic, Addict. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Miles Merton, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright tan suits and hats. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's attracted to the PC.

Ideals: Fighting. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Nature. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Diggory Huckabee, Male Human Rogue 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 3 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 6 (-2)12 (+1) 9 (-1)18 (+4)
Skills Athletics +6, Survival +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +1

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Chad Marley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in green turtlenecks beneath a blue coat with brown slacks. His long white hair reaches down to his waist. His eyes, though not visible through his cowl, are brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Chad hails from a village terrorized by orcs. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Sensitive, Secretive. Bonds: Poor, Enemies, Immigrant. Occupation: Baker

Voice: American accent

Attributes [hide]

Chad Marley, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 18000 cp.


Social Check DCs

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