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Advanced [show]


Ralf Elton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are likewise blue.

Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He wants revenge against illithids.

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Religious, Enemies. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Ralf Elton, Male Human Expert 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)6 (-2) 11 (+0)8 (-1)
Skills Athletics +3, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +1

Possessions: 10000 cp. Aquamarine (900 gp). Rock crystal (20 gp). Golden pearl (80 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. His hair is silver and curly. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Military. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Hackney, Male Human Warlock 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)8 (-1) 13 (+1)11 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Star ruby (1600 gp). Chalcedony (80 gp).


Social Check DCs


Clerebold Braxton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his black robe and has his pickaxe always slung over his shoulder. He has a small bristly mustache and wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Clerebold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Clerebold's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Religious, Slave. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Clerebold Braxton, Male Human Commoner 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Alexandre Eastoft, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet clothing when he does not wear armor. His golden hair is still thick. His brown eyes peer out from beneath his Stetson violet hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Bonds: Guardian, Military, Rich, Adventurer. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Alexandre Eastoft, Male Human Warrior 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Terran, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Cloth of gold vestments (90 gp). Gold and topaz bottle stopper cork (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Minor magic item.


Social Check DCs


Gerald Chester, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a violet cloak and cross-gartered white stockings. He has done his best to style his auburn hair to look like a famous performer. His eyes are brown and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Gerald Chester, Male Human Commoner 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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