Frederick Tindall, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is greying and his face has many wrinkles. His amber eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and money/treasure
Ideals: Philantrophist, Justice. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Shepherd
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 pp.
Solomon Anderton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long white beard, and similarly colored long hair. His eyes, though not visible through his cowl, are amber.
Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and doesn't want to be a dyer and was forced into it by his family
Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Family, Job. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Diggory Tyndall, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by beers. He sports a flattop hair cut. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his mother.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Weaver, but he was a colossal failure. He has built up a small fortune and can afford his own way.
Motivation: To be a Weaver again; and to end his boredom
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Fletcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 40000 cp. Amber (40 gp). Carnelian (30 gp). Golden yellow topaz (200 gp). 1 Minor magic item.
Adelard Deighton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, red, dusty cloak. His hair, while still mostly white, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: He is business-like. He takes instructions and follows them to the letter. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He got into the Guard business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Further expansion of business; and meet up once more with his childhood friend
Ideals: Professionalism, Justice. Bonds: Has a crush, Job, Adventurer. Occupation: Guard
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Roger Trollope, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and is dressed in earthy colors with a green and black handkerchief worn on his left side. His hair is greying and his face has many wrinkles. His eyes are green and he is always smoking a pipe.
Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.
History: Roger was raised in a hard working conservative environment. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Flaws: Shy, Lazy. Bonds: Job, Adventurer, Family. Occupation: Roofer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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