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NPC Generator

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Advanced [show]


Reynard Abram, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large black jacket. With a patchy golden beard and wild golden hair. His eyes are gray and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.

History: He was raised in a plains tribe. He worked as a nervous Healer and found it very stressful. He now owns his own business.

Motivation: Expand his business; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Emotional. Bonds: Nature, Job, Adventurer. Occupation: Healer

Voice: Breathy voice

Attributes [hide]

Reynard Abram, Male Human Aristocrat 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)19 (+4) 12 (+1)11 (+0)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Elven, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4

Possessions: 300 gp. Fiery yellow corundum (500 gp). Rock crystal (30 gp). Citrine (30 gp). Azurite (7 gp). Alexandrite (1600 gp). Rock crystal (30 gp).


Social Check DCs


John Snape, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man wears a blue collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His black hair is knotted and matted. He has green eyes and a blue hat with a brown feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: John lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Has a crush, Family. Occupation: Actor

Voice: German accent

Attributes [hide]

John Snape, Male Human Warlock 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Moonstone (30 gp). Smoky quartz (30 gp). Citrine (30 gp). Freshwater pearl (15 gp).


Social Check DCs


Charles Bradley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His golden hair is matted, messy, and big. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: He is greedy.

Ideals: Fighting, Gifted, Opinionated. Flaws: Ugly. Bonds: Rich. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Charles Bradley, Male Human Ranger 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in yellow turtlenecks beneath a tan coat with brown slacks. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Tim was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic, Joker. Bonds: Attractive, Family, Religious. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Tim Beckwith, Male Human Aristocrat 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Deep blue spinel (500 gp).


Social Check DCs


Charles Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has a large violet mantle and cape that has been intricately interwoven into his green robe. His moppish silver hair is in a traditional bowl cut. He has several tiny ruby earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his absent mother.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Rich, Slave, Family. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Charles Shelly, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. Aquamarine (900 gp). Chrysoprase (70 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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