Gunter Springfield, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He likes to wear black tank tops with grey pants. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his auburn hair to look like a famous performer. His face is scarred and worn.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Gunter studied abroad. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Dyer.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Slave, Job. Occupation: Dyer
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 43000 sp.
Odo Wordsworth, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan cloak and cross-gartered white stockings. His brown hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.
History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his daughter.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Slave. Occupation: Server
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1000 sp. Alexandrite (700 gp).
Randal Darlington, Male Human [Permalink]
Personal [hide]
Description: He has a large red mantle and cape that has been intricately interwoven into his brown robe. He carries a battered bow and tarnished sai as well. He has a small bristly mustache and wavy brown hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Randal was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Fighting, Justice, Entrepeneur. Bonds: Military, Family. Occupation: Performer
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Infernal, Auran, Giant
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 100 pp. Aquamarine (800 gp).
Shane Yardley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a yellow collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His tied-back hair is auburn. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Confrontational and typically high on some drug or another. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shane took refuge in the ruined castle and found the beat up falchion and armor he uses now. He left for the west, certain he would find work there.
Motivation: Wishes to resurrect an old love; and find a way to reverse the transformation of his brother
Flaws: Addict. Bonds: Attractive, In love, Nature, Immigrant. Occupation: Ruler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 10 pp. Brown-green garnet (110 gp).
Arnold Graham, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. His chestnut hair is long and unkept. He has gleaming, smiling hazel eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is an amazing painter.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and doesn't want to be a junk dealer and was forced into it by his family
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Family, Slave. Occupation: Junk Dealer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +2
Possessions: 170 pp. Fire opal (1200 gp). Aquamarine (300 gp).
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