Odo Westcott, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a black poncho over his likewise colored trousers and shirt. He has styled his red hair well, parting it to the right. His amber eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Flaws: Antagonistic, Addict. Bonds: Poor, Job, Religious. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 1 Magnifying glass. 1 Healer’s kit. 1 Masterwork Artisan’s tools.
Richard Hornsby, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny topaz earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: Sabotage a competitor.
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Tailor
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 3 (-4) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Silver comb with moonstones (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Half-Plate.
Tim Tyndall, Male Human [Permalink]
Personal [hide]
Description: A 6'6" western man, he wears bulky tan painted plate armor. He has done his best to style his white hair to look like a famous performer. His amber eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the west to a Sculptor, Tim learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new sculptor responsibilities is difficult
Ideals: Fighting, Logical. Bonds: Job, Adventurer. Occupation: Sculptor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Richard Appleton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. With a patchy chestnut beard and wild chestnut hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his son; and an old rival family wants him found
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Enemies, Family. Occupation: Junk Dealer
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 6000 sp.
Trym Cromwell, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy white hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Unemployed. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and he is unsatisfied with his job
Ideals: Fighting, Extrovert. Bonds: Job, Nature, Has a crush. Occupation: Unemployed
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Carved bone or ivory statuette (20 gp). An abacus with copper, silver and gold markers (40 gp). 1 Minor magic item.
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