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NPC Generator

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Advanced [show]


Clerebold Reid, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He carries a battered pickaxe and tarnished quarterstaff as well. With a patchy blonde beard and wild blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the south, but his parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Clerebold's homeland. Clerebold decided to take the middle way and become a bodyguard. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: To unite with his sister.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Clerebold Reid, Male Human Barbarian 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 63 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 15 (+2)9 (-1)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Trym Roscoe, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man wears a well pressed and immaculate suit (or dress). He wears a top hat to cover his moderate length golden hair. He has gleaming, smiling blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands

Ideals: Athletic, Optimist. Bonds: Enemies, Religious, Mentor. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Trym Roscoe, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Draconic, Orc, Halfling
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +3

Possessions: 5000 cp. Carnelian (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Dalton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is tall, broad shouldered and powerfully built. His wide-brimmed hat is riddled with cuts and holes. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Seamstress, Trey learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and to find somewhere to settle down

Ideals: Justice. Flaws: Ugly, Mundane, Racist. Bonds: Rich, Job. Occupation: Seamstress

Voice: Rolls R's

Attributes [hide]

Trey Dalton, Male Human Wizard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Chalcedony (30 gp). Deep green spinel (150 gp).


Social Check DCs


Ernest Webley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a slaver, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Miller again; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Addict. Bonds: Job, Mentor, Adventurer. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Webley, Male Human Commoner 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 4 (-3)17 (+3) 12 (+1)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp. Malachite (15 gp). White pearl (140 gp). Deep green spinel (140 gp).


Social Check DCs


Tim Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a blonde handlebar mustache and slicked back blonde hair. His hazel eyes peer out from beneath his deerstalker grey hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic, Gifted. Flaws: Insane, Impulsive. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Tim Blackwood, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 17 (+3)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Disguise kit. 1 Superior lock. 1 Silver holy symbol.


Social Check DCs

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