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Advanced [show]


Anselm Barney, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey tunic with blue highlights, and long red pants that bunch up around his shoes. His hair is long and chestnut with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He has several tiny aquamarine earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. Anselm was born on a far southern plains where he grew up under the tutelage of his father, an expert Actor. He was always very intelligent and has formed a secret society of specialists.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a actor and was forced into it by his family

Ideals: Optimist. Flaws: Secretive. Bonds: Rich, Immigrant, Family. Occupation: Actor

Voice: Old Prospector

Attributes [hide]

Anselm Barney, Male Human Wizard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)5 (-3) 11 (+0)11 (+0)
Skills Acrobatics +4, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 sp. 1 Half-Plate. 1 Buckler. 1 Half-Plate.


Social Check DCs


Roland Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. His silver hair is still thick. His green eyes peer out from beneath his feathered pastel hat.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with finding treasure.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Roland took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He loathes his own lifestyle; and a strong sense of loyalty to human people

Ideals: Athletic, Gifted. Flaws: Racist, Disease, Depressed. Bonds: Adventurer. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Roland Jacobs, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Darkwood Buckler. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Adelard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. He sports a long black beard, and similarly colored long hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adelard is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. He worked as a nervous Miller and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Military, Job, In love. Occupation: Miller

Voice: Whispers

Attributes [hide]

Adelard Hadleigh, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 17 (+3)6 (-2)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Robert Weston, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His hazel eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Persistence. Bonds: Attractive, Rich, Job, Military. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Robert Weston, Male Human Barbarian 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Giant, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bertram England, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. He has a long auburn beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Artistic, Gifted, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Mayor

Voice: Spits words with contempt

Attributes [hide]

Bertram England, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs

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