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Advanced [show]


Kyle Shelly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his hair in dreadlocks. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north to a Mortician, Kyle learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Retire the richest man in the north; and to be a animal trainer again

Ideals: Philantrophist, Entrepeneur. Bonds: Guardian, Job, In love. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Kyle Shelly, Male Human Cleric 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Medicine +3, Performance +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 300 gp. Rose (40 gp). Blue quartz (9 gp).


Social Check DCs


Theobald Ramsay, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his left hand. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.

History: His mother raised him in a mountain cabin. While studying, he fell in love. They married and had a daughter. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Theobald never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He feels that his past leaves him morally obligated to help; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Addict. Bonds: Attractive, In love, Nature. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Theobald Ramsay, Male Human Warrior 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +3, Investigation +6
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6

Possessions: 700 gp.


Social Check DCs


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. He has a long auburn beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich eastern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: To pay off his debts; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Insane, Addict, Selfish. Bonds: Rich, Debt. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Theobald Woods, Male Human Monk 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 160 pp.


Social Check DCs


Reynard Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in red turtlenecks beneath a green coat with yellow slacks. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.

History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Justice, Impeccable. Bonds: Job, Adventurer, Poor. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Reynard Dudley, Male Human Barbarian 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)15 (+2) 15 (+2)12 (+1)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trey Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His golden hair has been sun bleached extensively. His green eyes have a joyful gleam in them most of the time.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: Born in the south to a Beggar, Trey learned a great deal about his father's area of expertise. A gifted student he started as a Fletcher, but he got bored and became a Beggar. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and to be a fletcher again

Ideals: Extrovert, Professionalism, Philantrophist. Bonds: Job, Family. Occupation: Beggar

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Fidget, Male Human Monk 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)6 (-2) 16 (+3)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp.


Social Check DCs

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