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NPC Generator

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Advanced [show]


Godfrey Cason, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a grey and red robe with the hood down. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them

History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants to meet his childhood hero; and to unite with his brother

Flaws: Shy. Bonds: Job, Immigrant, Family, Adventurer. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Godfrey Cason, Male Human Druid 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)16 (+3) 11 (+0)17 (+3)
Skills Persuasion +6, Religion +6
Senses Passive Perception 10
Languages Common, Terran, Gnoll, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Guy Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He has brown hair. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.

History: He was born into a rich family. In his 11th year, his parents were killed by a drow raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Entrepeneur. Flaws: Sensitive, Impulsive. Bonds: Rich, Enemies. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Hampton, Male Human Monk 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Shelly, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his auburn hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Randal lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and wants to raise his children well

Ideals: Professionalism. Flaws: Fearful, Impulsive. Bonds: Family, Job. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Randal Shelly, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Citrine (60 gp). Amber (150 gp). Carnelian (60 gp). Moss agate (7 gp).


Social Check DCs


Drogo Hackney, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is silver and curly. His gray eyes peer out from beneath his deerstalker black hat.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Shipwright for hire.

Motivation: To be a Mercenary again.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Job. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Drogo Hackney, Male Human Barbarian 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 6000 cp. Blue quartz (9 gp). Sardonyx (40 gp). Lapis lazuli (9 gp).


Social Check DCs


Anthony Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright black suits and hats. His long auburn hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a small toy that he constantly fidgets with.

History: Anthony was born the youngest of three triplets. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: A need for knowledge about a nearby landmark; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Addict, Fearful. Bonds: Family, Adventurer. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Anthony Windsor, Male Human Adept 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 33000 sp. Blue quartz (13 gp). Hematite (13 gp). Rose (50 gp). Eye agate (13 gp).


Social Check DCs

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