Theobald Riley, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His golden hair is still thick. He has a dull look in his violet eyes.
Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted martial powers by his dying sister.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Gifted, Justice. Flaws: Disease, PTSD. Bonds: Family. Occupation: Butcher
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 7 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Hematite (7 gp). Blue quartz (7 gp). Golden yellow topaz (700 gp).
Manfred Palomarez, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet shirt with thin red vertical stripes and blue pants. His brown hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Hedonist. Bonds: Immigrant, Nature, Enemies. Occupation: Body Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 sp. Violet garnet (400 gp). Zircon (20 gp). Violet garnet (400 gp).
Gomory Carlton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He typically wears red cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his red hair. His eyes are a pleasant violet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He comes from a rich southern family. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.
Motivation: His religion dominates his actions.
Ideals: Passionate. Bonds: Slave, Attractive, Religious, Rich. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 6 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 30000 sp. Coral (40 gp). 1 Minor magic item.
Bertram Axton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He is dressed in earthy colors with a black and violet handkerchief worn on his left side. He has a red handlebar mustache and slicked back red hair. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of a Jeweler, who enjoyed hunting, Bertram was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Wants to raise his children well.
Flaws: Insomniac. Bonds: Family, Nature, Rich. Occupation: Weaver
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp. Amber (150 gp). Sard (30 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tim Axton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man sports blue clothing, slightly heavier than average wear and is in decent physical shape. His white hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He pushes his goals aggressively. He is also a coward if confronted.
History: His father raised him in a mountain cabin. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear; and to clean up the streets
Flaws: Ugly, Fearful. Bonds: Guardian, Nature, Rich. Occupation: Laborer
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 17 (+3) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Rock crystal (30 gp). Eye agate (8 gp). Golden yellow topaz (500 gp).
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