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NPC Generator

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Advanced [show]


Robert Marleigh, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man prefers to wear flannel. He has silver hair. His gray eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich eastern family. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Joker, Extrovert. Bonds: Rich, Immigrant, Enemies. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Robert Marleigh, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Good lock. 1 Masterwork Thieves’ tools. 1 Average lock. 1 Good lock.


Social Check DCs


Norman Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Roofer. His auburn hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady blue eyes.

Personality: He acts crazy and hedonistic. He receives visions of the future at random moments

History: When he was but 4 years old his parents immigrated from the south. After coming to the age of reason, Norman took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 9 years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Job, Immigrant. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norman Clayton, Male Human Wizard 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)5 (-3) 12 (+1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Gerald Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is typically in his Sellsword uniform. He keeps his black hair in a pixie cut. His face is scarred and worn.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gifted student he started as a Glassblower, but he got bored and became a Sellsword. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Breeden, Male Human Cleric 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal, Halfling, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 6000 sp. Eye agate (7 gp). Bloodstone (20 gp). Violet garnet (200 gp). Red spinel (160 gp).


Social Check DCs


Gerald Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has done his best to style his red hair to look like a famous performer. His thin eyebrows rest above his beady hazel eyes.

Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Disease, Antagonistic. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Gerald Denholm, Male Human Rogue 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Percival Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly auburn, has prominent grey streaks. His blue eyes peer out from beneath his broad green hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: Born in the north his family was never financially stable. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 6 years.

Motivation: Further expansion of business; and wishes to resurrect an old love

Flaws: Antagonistic. Bonds: Poor, In love, Military, Job. Occupation: Baker

Voice: German accent

Attributes [hide]

Percival Stansfield, Male Human Expert 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 14 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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