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NPC Generator

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Advanced [show]


Simon Cotton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a grey poncho over his likewise colored trousers and shirt. His golden hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 6 years old his parents immigrated from the north. His martial abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Immigrant, Guardian. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Simon Cotton, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)12 (+1) 18 (+4)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Randal Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. His tied-back hair is brown. His amber eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends

Ideals: Impeccable. Flaws: Ugly, Addict, Antagonistic. Bonds: Adventurer. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Randal Clapham, Male Human Ranger 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Hematite (15 gp).


Social Check DCs


Roger Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his shortbow. He is portly but not overly obese. His hair, while still mostly silver, has prominent grey streaks. His brown eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roger is combative with any and all who dare try his patience in the slightest.

History: He was born in the south, but his parents moved at a very young age to the east. He worked as a nervous Ploughman and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Justice. Flaws: Selfish. Bonds: Immigrant, Job. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Roger Ramsey, Male Human Rogue 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)16 (+3) 14 (+2)7 (-2)
Skills Animal Handling +5, Stealth +6
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: White opal (1400 gp). Amethyst (160 gp).


Social Check DCs


Nicholas Reid, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a trident. He has a blonde handlebar mustache and slicked back blonde hair. His eyes, though not visible through his cowl, are hazel.

Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Assassin, but he got bored and became a Actor. He now mingles about in high society.

Motivation: To settle down with his crush; and he has money and likes to spend it

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Job, Has a crush. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Nicholas Reid, Male Human Barbarian 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)14 (+2) 4 (-3)10 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 7
Languages Common, Gnoll, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 110 pp.


Social Check DCs


Guy Clinton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a worn and beaten armor, and his gloved hand is found clutching a hammer. His black hair is unkempt and raggedy. He has a dull look in his violet eyes.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Guy took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Performer and was forced into it by his family; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Mentor. Occupation: Performer

Voice: Shortens vowels

Attributes [hide]

Guy Clinton, Male Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. White pearl (40 gp).


Social Check DCs

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