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NPC Generator

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Advanced [show]


Alexandre Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. He has a long red beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Alexandre hails from a village terrorized by gnolls. Cursed with lycanthropy at a very young age, Alexandre has worked very hard to control his curse. He has worked as a Guard like his father before him.

Motivation: To be a Knight again; and sabotage a competitor

Ideals: Fighting. Flaws: Disease. Bonds: Job, Military, Enemies. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Alexandre Rutherford, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)11 (+0) 11 (+0)15 (+2)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Chrysoprase (80 gp). Rhodochrosite (11 gp). 2 Holy water.


Social Check DCs


Shane Bentley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a blue armored body suit, with a simple white line shooting up and back down. His golden hair is styled in orderly dreadlocks. He is baby faced.

Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Insane. Bonds: Poor, Slave. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Shane Bentley, Male Human Monk 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Gomory Tewksbury, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in brown turtlenecks beneath a grey coat with white slacks, he is not a threatening figure. His moppish blonde hair is in a traditional bowl cut. His eyes are likewise gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.

History: Gomory was raised in a hard working conservative environment. After coming to the age of reason, Gomory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: To pay off his debts; and to prove his worth to the world

Ideals: Gifted. Flaws: Sensitive, Impulsive. Bonds: Job, Debt. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Gomory Tewksbury, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. Amethyst (130 gp). Lapis lazuli (7 gp). White pearl (130 gp). 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Theobald Blakeley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a worn and beaten armor. His broad hat is riddled with cuts and holes. His thin eyebrows rest above his beady brown eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Flaws: Ugly, Secretive. Bonds: Job, Military, Rich. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Theobald Blakeley, Male Human Paladin 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +0, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. Silver chalice with lapis lazuli gems (110 gp).


Social Check DCs


Cory Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His hair, while still mostly brown, has prominent grey streaks. His violet eyes dart from person to person.

Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. Through the years after Cory was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Cory's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Cory Barlow, Male Human Warlock 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)13 (+1) 15 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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