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NPC Generator

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Advanced [show]


Anselm Heiser, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries with him a set of hand crossbows on his belt, each one with a amber on the hilt. His brown hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady brown eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to fit into much smaller and tighter spaces than normal.

History: Anselm was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Anselm Heiser, Male Human Rogue 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)12 (+1) 9 (-1)9 (-1)
Skills Nature +3, Stealth +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Wymar Dayton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue deerstalker hat and blue clothes. His moppish red hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 8 years old his parents immigrated from the north. His childhood dream was to be a Sellsword, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Military, Immigrant, Job. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Wymar Dayton, Male Human Warrior 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)10 (+0) 18 (+4)9 (-1)
Skills Intimidation +1, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Hugh Fawcett, Male Human [Permalink]

Personal [hide]

Description: A 5'9" southern man, he wears professional attire. With a patchy brown beard and wild brown hair. He has gleaming, smiling hazel eyes.

Personality: This man loves singing and to teach people singing more than just about anything. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hugh took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He left for the south, certain he would find work there.

Motivation: He is wracked by social anxiety; and to unite with his sister

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Nature, Immigrant. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Hugh Fawcett, Male Human Barbarian 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 15 (+2)6 (-2)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Masterwork Light steel shield.


Social Check DCs


Wymar Bradley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered nunchaku and tarnished scythe as well. He wears his brown hair up. His eyes are gray and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: To be a Scribe again; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Wymar Bradley, Male Human Adept 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 61 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 19 (+4)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +1, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1600 gp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Kimberly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His black hair is lengthy. His eyes, though not visible through his cowl, are gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is an amazing painter.

History: He was born in the east, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: He wants to get laid; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Immigrant, Poor. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Tim Kimberly, Male Human Aristocrat 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. White opal (1000 gp). Emerald (1000 gp).


Social Check DCs

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