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NPC Generator

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Advanced [show]


Gomory Tenley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His moppish chestnut hair is in a traditional bowl cut. His fierce hazel eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. In his 17th year, his parents were killed by a orcs raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: A deep hatred of orcs; and someone believes him a fraud

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Gomory Tenley, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 8 (-1)11 (+0)
Skills Athletics +4, Stealth +3
Senses Passive Perception 9
Languages Common, Auran, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


Guy Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His silver hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His druidic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he is content

Ideals: Gifted, Logical. Flaws: Shy, Disease. Bonds: Immigrant. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Guy Heiser, Male Human Expert 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Stanford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He likes to wear blue tank tops with tan pants, marred by sweets. He sports a flattop hair cut. His ears are large.

Personality: He has always had a great fascination with Human culture. A true patriot, Bernard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Military, Adventurer. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Bernard Stanford, Male Human Expert 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)11 (+0) 10 (+0)16 (+3)
Skills Deception +6, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bertram Harper, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Bertram was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Opinionated, Philantrophist. Flaws: Ugly, Terse. Bonds: Job. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Bertram Harper, Male Human Expert 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 11 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 7 (-2)12 (+1) 14 (+2)16 (+3)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His hair is silver and very short. This amber eyed northerner is not easily forgotten.

Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Logical. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Robert Paxton, Male Human Aristocrat 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 9 (-1)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. Eye agate (15 gp). Jasper (30 gp). 1 Minor magic item.


Social Check DCs

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