Gerald Shelly, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His hair is golden and curly. His eyes are likewise brown. His teeth are white and perfect.
Personality: He exudes charisma. He is a tour de force of persuasion. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Gerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gerald's mother didn't care for him much, and the feeling was mutual. He has never given up on his painting dream.
Motivation: Wants to work out more often; and wishes to resurrect an old love
Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 700 gp.
Charles Astley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy silver hair. His gray unseeing eyes seem to look past you.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born at the edge of vast island. His first spouse was a Cook, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: Expand his business.
Ideals: Optimist. Flaws: Disease. Bonds: Job, Nature, Family. Occupation: Fletcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1100 gp. Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp).
Wymar Kenley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He has a dull look in his violet eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to fit into much smaller and tighter spaces than normal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Sailor
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 3 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 4 (-3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Dean Dryden, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tan shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He wears his chestnut hair up. His amber eyes are slightly larger than normal.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Stylist father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To protect his home.
Ideals: Athletic. Flaws: Lazy, Disease, Insomniac. Bonds: Guardian. Occupation: Bookbinder
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item.
Hunter Camden, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'6" and wears a pastel shirt with thin yellow vertical stripes and violet pants. He keeps his brown hair in a pixie cut. He wears a mask on his face.
Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the north to a Actor, Hunter learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero
Bonds: Job, Nature, Adventurer, Family. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 900 gp. Chrysoprase (80 gp). Peridot (80 gp). Deep green spinel (140 gp). Banded agate (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
