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NPC Generator

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Advanced [show]


Alex Royston, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a white handlebar mustache and slicked back white hair. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born at the edge of vast forest. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his son; and to reunite with his absent mother

Flaws: Insane. Bonds: Rich, Guardian, Nature, Family. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Alex Royston, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 16 (+3)9 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Ernest Gresham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. His white hair is cut short with large spiked bangs in the front. His eyes are a pleasant amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Ernest was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 4 years.

Motivation: To pay off his debts; and a need for knowledge about a nearby landmark

Flaws: Secretive, Ugly. Bonds: Has a crush, Adventurer, Job, Debt. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Ernest Gresham, Male Human Adept 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (100 gp). A roughly beaten golden orb (70 gp). 1 Minor magic item.


Social Check DCs


Lance Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy blue pantaloons and a yellow scarf. He sports a long auburn beard, and similarly colored long hair. His hazel eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Lance lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.

Motivation: Further expansion of business; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Family, Job. Occupation: Apothecary

Voice: Sighs a lot, exhausted

Attributes [hide]

Lance Roscoe, Male Human Monk 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 6000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).


Social Check DCs


Adam Stanford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tan trousers with grey and black striped suspenders. He wears various colorful collared shirts. His brown hair is lengthy. His amber eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He has worked as a Mortician like his mother before him.

Motivation: He would like to get married and retire; and his relatives are trying to arrange a marriage

Bonds: Job, Family, Rich, Nature, Has a crush. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Adam Stanford, Male Human Druid 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Clapham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is wearing a long, black, dusty cloak, and his gloved hand is found clutching a morningstar. His hair is brown and very short. His hazel eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Scribe business at a young age. His family was turned out during the war. He and his family wandered west to less war torn lands. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and to unite with his sister

Ideals: Philantrophist. Flaws: Impulsive, PTSD. Bonds: Job, Family. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Adelard Clapham, Male Human Rogue 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 15 (+2)18 (+4) 15 (+2)13 (+1)
Skills Athletics +6, Stealth +0
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Abyssal, Halfling
Attacks Melee +6 / 2d6+3, Ranged +0 / 2d6-3, Grapple +0

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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