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NPC Generator

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Advanced [show]


Don Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is long and brown with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and marry his sister to traveling adventurers

Flaws: Disease. Bonds: Attractive, Religious, Rich, Family. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Don Tickle, Male Human Rogue 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)6 (-2) 13 (+1)16 (+3)
Skills Animal Handling +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Miles Rylan, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He sports green clothing, slightly heavier than average wear. His broad hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Mason again; and wants to work out more often

Ideals: Athletic, Opinionated, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Miles Rylan, Male Human Expert 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Perception +4, Persuasion +6
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. Aquamarine (1500 gp). Emerald (1600 gp). Deep green spinel (90 gp). Star ruby (1600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Marleigh, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears green cloth garments or leather armor, he is not a threatening figure. His black hair is lengthy and is close to two feet long. His eyes are gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels threatened by others; and to protect his home

Ideals: Philantrophist, Gifted. Flaws: PTSD, Fearful. Bonds: Guardian. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Henry Marleigh, Male Human Ranger 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Sardonyx (60 gp). Aquamarine (800 gp). Violet garnet (800 gp). Deep blue spinel (800 gp).


Social Check DCs


Raymond Kirby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the east, but his parents moved at a very young age to the west. As a young adult he joined a group advocating for an improvement in Human conditions. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Impeccable. Flaws: Racist. Bonds: Slave, Family, Immigrant. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Kirby, Male Human Druid 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)9 (-1) 14 (+2)9 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Hugh Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Banker, Hugh learned a great deal about his father's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted from career to career and currently works as a Banker.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Justice. Bonds: Slave, Job, Family. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugh Kimberley, Male Human Expert 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1000 sp. Golden yellow topaz (700 gp). Eye agate (5 gp). Golden yellow topaz (700 gp). Moonstone (50 gp).


Social Check DCs

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