Hunter Sharps, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Fisher uniform. His hair is cut close to his head. His thin eyebrows rest above his beady amber eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Hunter was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He used his abilities to travel the world and help people.
Motivation: Marry his brother to traveling adventurers; and balancing his hectic life and new fisher responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Fisher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 200 gp. Aquamarine (1500 gp). 1 Masterwork Thieves’ tools.
Robert Colton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears bulky grey painted plate armor, and his gloved hand is found clutching a crossbow. His long auburn hair reaches down to his waist. His hazel eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not trust anyone and sleeps with one eye open.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and further expansion of business
Flaws: Antagonistic, Insomniac, Mundane. Bonds: Job, Enemies. Occupation: Shepherd
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. Citrine (60 gp). Amethyst (40 gp). Coral (40 gp).
Kody Tatum, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears white leather gloves, a white jacket, and tight pants. His black hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Kody was born the youngest of three triplets. A gifted student he started as a Interpreter, but he got bored and became a Navigator. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.
Motivation: To be a Interpreter again; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Family, Job. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 10 pp. Freshwater pearl (8 gp). Jade (100 gp).
Kyle Livingstone, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He prefers to wear flannel, and his gloved hand is found clutching a longsword. His blonde hair is styled in orderly dreadlocks. His hazel eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Mayor and was forced into it by his family; and find a way to reverse the transformation of his sister
Ideals: Opinionated, Artistic. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Orc, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Aquamarine (600 gp). Emerald (900 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item.
Nicholas Brixton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze and is in decent physical shape. He wears his white hair up in a very large beehive style do. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his sister's freedom.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Ideals: Gifted. Bonds: Rich, Family, Religious. Occupation: Sailor
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
Possessions: 2 Smokesticks. 2 Antitoxin. 1 Holy water.
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