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NPC Generator

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Advanced [show]


Miles Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is lengthy and is close to two feet long. His amber eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Guard business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Optimist. Bonds: Attractive, Family, Job. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Miles Beckwith, Male Human Expert 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5

Possessions: 600 gp.


Social Check DCs


Drogo Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a pastel deerstalker hat and pastel clothes. His tied-back hair is red. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north, but his parents moved at a very young age to the south. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Drogo Cooper, Male Human Barbarian 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 74 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)7 (-2) 17 (+3)14 (+2)
Skills Arcana +1, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 70 pp. White opal (1600 gp).


Social Check DCs


Chad Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His hair is short and auburn. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Chad was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, In love, Attractive. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Chad Snowdon, Male Human Cleric 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp.


Social Check DCs


Gerald Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has chestnut hair. His green unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.

History: He was born into a rich family. Cursed with lycanthropy at a very young age, Gerald has worked very hard to control his curse. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Artistic. Flaws: Disease, Shy. Bonds: Rich. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Gerald Yeardley, Male Human Monk 10
Medium (5'7") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)18 (+4) 12 (+1)16 (+3)
Skills Arcana +8, Investigation +8
Senses Passive Perception 11
Languages Common, Aquan, Giant, Terran, Celestial
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 700 gp. Malachite (4 gp).


Social Check DCs


Roger Presley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. He has dyed his greying black hair a little too much giving a sharp black color. His violet eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in longsword use. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Optimist. Flaws: Forgetful. Bonds: Religious, Enemies. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Presley, Male Human Sorcerer 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 18 (+4)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 8000 cp. Moss agate (16 gp). Rhodochrosite (16 gp).


Social Check DCs

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