Wymar Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. He has golden hair. His fierce brown eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 4 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 3000 sp.
Lance Ryley, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He prefers to wear grey clothing when he does not wear armor. He has a long chestnut beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: Lance wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.
History: He got into the Spy business at a young age. A few years later when the west was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Spy.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and wants to open a new tavern
Ideals: Disciplined, Pacifist. Bonds: Attractive, Job, Immigrant. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Gerard Shipley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. His hair, while still mostly blonde, has prominent grey streaks. He has violet eyes and a red hat with a black feather.
Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Impeccable, Professionalism. Bonds: Rich, Slave, Adventurer. Occupation: Tailor
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anselm Byron, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dark leathers with embroidery. His hair is silver and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Guardian, Adventurer. Occupation: Herbalist
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 7 (-2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Gold dragon comb with red garnet eye (300 gp). Sapphire pendant on gold chain (800 gp). Silver comb with moonstones (400 gp).
Kody Astley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Kody will drive conversation. He is an amazing painter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Extrovert, Gifted, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Layabout
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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