Drogo Walpole, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, blue, dusty cloak. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and catlike.
Personality: He is extraordinarily eccentric. He is skeptical of what others tell him and is slow to trust.
History: The child of eastern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Shy. Bonds: Poor, Immigrant, Job. Occupation: Bounty Hunter
Voice: American accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 800 sp. Brown-green garnet (100 gp).
Dustin Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears a tan top hat and tan clothes, and carries halberds. He wears his brown hair up in a very large beehive style do. His hazel eyes peer out from beneath his top tan hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast plains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Nature, Slave, Rich. Occupation: Painter
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Goblin, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp).
Balimaar Lincoln, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. He wears a deerstalker hat to hide his balding. He has hazel eyes and a green hat with a brown feather.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His spouse's relatives view him with great suspicion; and he wants nothing more than to rejoin the army
Flaws: Shy. Bonds: Attractive, Family, Military, Slave. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 5000 sp. Amethyst (140 gp). Red garnet (140 gp). Golden yellow topaz (1100 gp).
Hunter Remington, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the north. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born several months after his father was called into army service. Over the years he perfected his riding and shooting skills. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1 Silk rope. 1 Simple lock. 1 Magnifying glass.
Gomory Yorke, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His hair is golden and curly. His blue unseeing eyes seem to look past you.
Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Gomory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Artistic. Flaws: Disease, Ugly. Bonds: Family. Occupation: Ruler
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
