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NPC Generator

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Advanced [show]


Simon Graeme, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a fancy violet suit. His clothes are grease stained in places. With a patchy white beard and wild white hair. He has gleaming, smiling green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Simon was born on a far southern island where he grew up under the tutelage of his father, an expert Knight. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Religious. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Simon Graeme, Male Human Wizard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Wymar Davenport, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a faded coat and loose pants complete with feathered hat. His left leg appears badly burned and disfigured. He wears a feathered hat to hide his balding. This green eyed westerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Glassblower profession.

History: A powerful necromancer made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality.

Flaws: Cynical. Bonds: Job, Mentor, Adventurer. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Wymar Davenport, Male Human Aristocrat 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 15 (+2)7 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Richard Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His long black hair is drawn into a two foot long braid. His half smiles and blue eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic. Flaws: Addict, Fearful. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Richard Harlow, Male Human Monk 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 7 (-2)14 (+2)
Skills Medicine +1, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. Alexandrite (1200 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Robert Kimberley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his warhammer always slung over his shoulder. He is physically well-built. His golden hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Entrepeneur, Impeccable. Bonds: Religious, Job, Nature. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Robert Kimberley, Male Human Bard 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 12 (+1)19 (+4)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Druidic, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 600 gp.


Social Check DCs


Randal Fidget, Male Human [Permalink]

Personal [hide]

Description: A 5'10" northern man, he wears an entirely black suit with red socks and a vest with buckled shoes. He sports a flattop hair cut. He has several tiny ruby earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Retire the richest man in the north; and he is greedy

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Rich, Job, Nature. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Randal Fidget, Male Human Warlock 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 6 (-2)14 (+2)
Skills Animal Handling +0, Deception +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs

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