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NPC Generator

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Advanced [show]


Gunter Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He has wavy silver hair. His gray eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Flattery will make him almost putty in your hands.

History: He was born in a small desert village. He was an apprentice working in his father's forge. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult.

Flaws: Selfish. Bonds: Attractive, Job, Nature, Guardian. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Gunter Sutherland, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 15 (+2)16 (+3)
Skills Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1500 sp. Blue quartz (16 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear red pants and tee shirts. He wears a colorful flower in his brown hair. This amber eyed westerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a necromancer, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Poor, Attractive, Job, Mentor. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Odo Sutherland, Male Human Sorcerer 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)14 (+2) 15 (+2)18 (+4)
Skills Athletics +4, Performance +6
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 200 gp. Obsidian (5 gp). 1 Minor magic item.


Social Check DCs


Solomon Norton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. His eyes are likewise gray.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: Gifted from a young age, Solomon studied abroad. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels threatened by others; and regain custody of his daughter

Ideals: Gifted, Logical. Flaws: Hedonist, Fearful. Bonds: Family. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Solomon Norton, Male Human Adept 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 7000 cp.


Social Check DCs


Guy Wade, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown shirt with thin green vertical stripes and yellow pants. He has a penchant for wearing a ring with an oversized emerald on his right hand. His brown hair is kept up in a ponytail inside a deerstalker hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Guy Wade, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)11 (+0) 7 (-2)15 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Lewis Deighton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His silver hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person to random spaces in the air.

Personality: He is mildly Human supremacist, though he does not identify as such. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lewis is combative with any and all who dare try his patience in the slightest.

History: Born in the east to a Marshal, Lewis learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Fighting, Justice. Flaws: Racist. Bonds: Job, Has a crush. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Lewis Deighton, Male Human Cleric 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)15 (+2) 8 (-1)7 (-2)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 9
Languages Common, Terran, Gnome
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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