Theodoric Staurheim, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is dressed in earthy colors with a green and white handkerchief worn on his left side. He is bald on top and has large blonde tufts of hair around his ears. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.
Motivation: To be a Engraver again; and expand his business
Ideals: Justice, Optimist. Flaws: Ugly. Bonds: In love, Mentor, Job. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Drogo Cooper, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, green cloak. His red hair is lengthy. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the east, but his parents moved at a very young age to the north. Cursed with unlife at a very young age, Drogo has worked very hard to control his curse. He was granted druidic powers by his dying brother.
Motivation: Doesn't want to be a Miller and was forced into it by his family; and wants his loneliness to end
Ideals: Gifted. Flaws: Disease. Bonds: Family, Immigrant, Has a crush. Occupation: Miller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Draconic, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Ernest Quinton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses in green turtlenecks beneath a violet coat with white slacks. His golden hair is still thick. His amber eyes peer out from beneath his feathered green hat.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Opinionated, Justice. Bonds: Nature, Family. Occupation: Brewer
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Hunter Crawford, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He has dyed his greying red hair a little too much giving a sharp red color. His thin eyebrows rest above his beady green eyes.
Personality: A skeptical and narcissistic man, Hunter's first love is himself. His second love is also himself. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born several months after his mother was called into army service. When Hunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Military. Occupation: Sellsword
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 200 gp.
Patrick Hadleigh, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, he is not a threatening figure. His white hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Antagonistic. Bonds: Attractive, In love, Rich, Slave. Occupation: Armorer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Silver comb with moonstones (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).
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