Don Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He wears a violet tunic with blue highlights, and long black pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy white hair. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.
Motivation: Sabotage a competitor; and balancing his hectic life and new bellfounder responsibilities is difficult
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Bellfounder
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Blue quartz (7 gp). 1 Minor magic item.
Manfred Bentley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. His eyes are likewise green.
Personality: Manfred speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.
Motivation: To reunite with his absent mother.
Ideals: Impeccable. Flaws: Insane. Bonds: Rich, Family. Occupation: Layabout
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Adam Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop hair cut. His eyes are gray and catlike.
Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats
Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Slave Trader
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 41 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 900 gp. Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Black velvet mask with numerous citrines (150 gp). Golden circlet with four aquamarines (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robert Rylan, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dark leathers with embroidery. His chestnut hair is still thick. His green eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Robert was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Ideals: Opinionated, Impeccable. Bonds: Attractive, Job, Family. Occupation: Interpreter
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp. Carnelian (80 gp). Golden pearl (90 gp).
Robert Alston, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is lengthy. His eyes are amber and catlike.
Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Robert's homeland. Robert decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Immigrant. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 43 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1400 gp. Jeweled anklet (2000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
