Simon Burton, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a yellow poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized emerald on his left hand. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny emerald earrings on each ear.
Personality: He acts crazy and hedonistic. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in a small village he learned the ways of the warrior from his mother. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their daughter. He worked as a Bricklayer, and he later adopted a second daughter.
Motivation: He is greedy; and marry his sister to traveling adventurers
Ideals: Fighting. Flaws: Hedonist, Fearful. Bonds: Rich, Family. Occupation: Bricklayer
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Clerebold Kendal, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a long, blue, dusty cloak. He has done his best to style his silver hair to look like a famous performer. His hazel eyes are passionate and lively.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.
History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Scribe and occasionally as a mercenary.
Motivation: Human compassion; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Racist. Bonds: Adventurer, Job. Occupation: Scribe
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 600 gp. Deep blue spinel (400 gp). Chrysoprase (20 gp). Deep blue spinel (400 gp). Black pearl (400 gp).
Charles Breeden, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy silver hair. His fierce violet eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Charles was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Bounty Hunter, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Poor, Family. Occupation: Bounty Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp.
Geoffrey Reid, Male Human [Permalink]
Personal [hide]
Description: An older man who very much looks the part of a Bellfounder, he is not a threatening figure. He wears a feathered hat to hide his balding. He wears an eyepatch.
Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them
History: The child of a Miller, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. A gifted student he started as a Miller, but he got bored and became a Bellfounder. He has set out to sabotage the competition.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Bellfounder
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Guy Clive, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a violet shirt with thin white vertical stripes and green pants. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels threatened by others; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Fearful, Disease, Ugly. Occupation: Shepherd
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 9 (-1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
