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Advanced [show]


Lance Bradford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His white hair, when down, is lengthy. His eyes are likewise green.

Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Lance reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his music dream.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Lance Bradford, Male Human Commoner 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 16 (+3)6 (-2)
Skills Deception +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 400 gp. Silver comb with moonstones (600 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp).


Social Check DCs


Norman Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His brown hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the east to a Banker, Norman learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: To be a Layabout again; and sabotage a competitor

Ideals: Passionate, Fighting. Bonds: Attractive, Nature, Job. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Norman Middleton, Male Human Expert 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Deception +6, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20 pp. Golden yellow topaz (1500 gp). Deep green spinel (80 gp). Pink pearl (80 gp).


Social Check DCs


Aldous Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is auburn and curly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.

History: He was born in a small desert village. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and he desires power and/or immortality

Ideals: Gifted. Flaws: Insomniac. Bonds: Nature, Adventurer, Guardian. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Aldous Clapham, Male Human Bard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 11000 sp.


Social Check DCs


Kyle Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He wears his silver hair up in a very large beehive style do. He has blue eyes and a brown hat with a green feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of southern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Bonds: Job, Immigrant, Religious, Adventurer. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Kyle Hayes, Male Human Expert 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. Jasper (50 gp). Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs


Gomory Bentham, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is wearing the road beaten gear of a warrior. He wears his chestnut hair up in a very large beehive style do. His eyes are gray and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud

Ideals: Fighting, Entrepeneur. Bonds: Job, Adventurer, Religious, Enemies. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Gomory Bentham, Male Human Cleric 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 60000 cp. Moss agate (11 gp). White pearl (120 gp). Moss agate (11 gp). Chalcedony (30 gp).


Social Check DCs

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