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NPC Generator

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Advanced [show]


Hunter Compton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his bastard sword ready. His tied-back hair is red. His brown eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Hunter was left his mother's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Rich, Military. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Hunter Compton, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)11 (+0) 16 (+3)11 (+0)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Alex Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears silk and lounges about seductively. His moppish black hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Disease, Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Alex Ainsworth, Male Human Barbarian 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 200 gp.


Social Check DCs


Richard Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with tan socks and a vest with buckled shoes. He keeps his long silver hair kept up in a rat tail. His fierce green eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Miller, but he got bored and became a Marshal. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: Money/treasure; and sabotage a competitor

Flaws: Shy, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Richard Coombs, Male Human Aristocrat 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 8 (-1)13 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 30 pp.


Social Check DCs


Aldous Chester, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his monstrous two handed axe, and a wedding ring on his right hand. His long chestnut hair is drawn into a two foot long braid. His green eyes dart from person to person to random spaces in the air.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: Aldous was born in the east. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love

Ideals: Impeccable, Persistence. Flaws: Addict. Bonds: In love. Occupation: Bowyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aldous Chester, Male Human Warlock 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Reid, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with brown and black striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is drawn into a tight pony tail with a rose scrunchie. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined. Flaws: Forgetful. Bonds: Attractive, Religious. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Kyle Reid, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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