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Advanced [show]


Tim Chatham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his morningstar. With a patchy golden beard and wild golden hair. He has several tiny aquamarine earrings on each ear.

Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.

History: Tim was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Rich, Attractive. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Tim Chatham, Male Human Ranger 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)15 (+2) 9 (-1)12 (+1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Druidic, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Guy Wedgwood, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Apothecary profession.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Guy took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Guy Wedgwood, Male Human Ranger 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Iolite (50 gp). Banded agate (10 gp). Rose (50 gp). Black pearl (1200 gp).


Social Check DCs


Heward Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He sports a long white beard, and similarly colored long hair. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses divination through singing.

History: Heward was born in the north. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Professionalism, Gifted, Persistence. Bonds: Slave. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Heward Asheton, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)9 (-1) 13 (+1)11 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Raymond Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His head has been shaved. His thin eyebrows rest above his beady hazel eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Knight. He has worked as a Knight like his father before him.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Flaws: Ugly, Mundane. Bonds: Rich, Family, Job. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Raymond Marleigh, Male Human Rogue 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 13 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)12 (+1) 11 (+0)13 (+1)
Skills Religion +4, Stealth +6
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: Citrine (30 gp). Eye agate (15 gp). Malachite (15 gp). Sardonyx (30 gp).


Social Check DCs


Wymar Clapham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a robe, a symbol of death around his neck, and a crossbow on his belt. His tied-back hair is silver. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Shoemaker profession.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: To be a Shoemaker again.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Wymar Clapham, Male Human Bard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)11 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp.


Social Check DCs

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