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NPC Generator

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Advanced [show]


Adam Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is physically well-built. His red hair is singed and shortened. His eyes are brown and beady.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 3 years old his parents immigrated from the south. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and many brigands want him driven away

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Immigrant, Nature. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Adam Kirby, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 39 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Reynard Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. He keeps his black hair in a flapper bob. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Reynard is combative with any and all who dare try his patience in the slightest.

History: Reynard lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Reynard was left his mother's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove his worth to the world; and wants to raise his children well

Ideals: Gifted, Justice. Flaws: Impulsive. Bonds: Family, Military. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Reynard Rutherford, Male Human Commoner 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp. 1 Magnifying glass.


Social Check DCs


Trey Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a grey coat over a black low-cut shirt, and a deerstalker hat upon his head. His long brown hair reaches down to his waist. His amber eyes peer out from beneath his deerstalker grey hat.

Personality: Eccentric and domineering, Trey will drive conversation. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Artistic. Bonds: Military, Job, Religious. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Trey Barclay, Male Human Ranger 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 4 Tanglefoot bags. 7 Acid flasks. 1 Everburning torch.


Social Check DCs


Henry Kensley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears brown leather gloves, a brown jacket, and tight pants. He has a small bristly mustache and wavy auburn hair. His violet eyes are passionate and lively.

Personality: Eccentric and domineering, Henry will drive conversation. He works hard and plays hard.

History: Born in the east to a Herbalist, Henry learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business.

Ideals: Extrovert. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Henry Kensley, Male Human Cleric 9
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 9 (-1)9 (-1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Dustin Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His hair is chestnut and curly. He is very pretty but has cold, dead eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Athletic. Bonds: Attractive, Family, Has a crush, Poor. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Dustin Fawcett, Male Human Wizard 9
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Persuasion +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. A miniature golden chest with tiny emeralds lining the top (150 gp). Solid gold idol (400 gp). A roughly beaten golden orb (150 gp). Gold cup set with emeralds (4000 gp).


Social Check DCs

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