Gomory Coombs, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in black turtlenecks beneath a red coat with tan slacks. He has moderate length red hair. His blue eyes dart from person to person.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the west to a Farmer, Gomory learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up work as a Farmer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Philantrophist. Flaws: PTSD. Bonds: Job, Attractive. Occupation: Farmer
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 100 gp.
Heward Soames, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tan coat over a white low-cut shirt, and a Stetson hat upon his head. His hair is silver, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a minor phobia of water and hates getting wet.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Stylist job and began his own company from there.
Motivation: He is wracked by social anxiety.
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Stylist
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. Azurite (9 gp). Obsidian (9 gp). White pearl (60 gp).
Godfrey Darlington, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a grey coat over a blue low-cut shirt, and a top hat upon his head. His blonde hair is cut jaggedly and amateurishly. He has gleaming, smiling green eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Godfrey was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: He is content.
Ideals: Philantrophist, Extrovert. Flaws: Ugly. Bonds: Poor, Military. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 52 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Celestial, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.
Trym Dryden, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears a grey shirt with thin brown vertical stripes and tan pants. He keeps his long auburn hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He would rather hide behind his crafts than deal with other people.
History: He was raised in a plains tribe. He has had some formal music training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Artistic. Flaws: Insane, Insomniac, Shy. Bonds: Nature. Occupation: Scribe
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 32 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Rock crystal (30 gp). Blue star sapphire (400 gp). Freshwater pearl (5 gp). Alexandrite (800 gp).
Charles Upton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is brown and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Painter like his mother before him.
Motivation: Wants to open a new tavern.
Ideals: Optimist, Fighting. Bonds: Nature, Rich, Job. Occupation: Painter
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 2200 sp. Moonstone (80 gp). Golden yellow topaz (300 gp). Eye agate (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
