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Gomory Ashton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a black shirt with thin tan vertical stripes and blue pants. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast mountains. His mother took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his brother's freedom.

Motivation: Obtaining odd cultural Human artifacts is his passion; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Family, Adventurer. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Gomory Ashton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Bernard Wakefield, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is knotted and matted. His thin eyebrows rest above his beady gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bernard took refuge in the old dungeon and found the beat up longbow and armor he uses now. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Nature, Military. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Bernard Wakefield, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. 1 Superior lock. 1 Superior lock.


Social Check DCs


Simon Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a whip. He wears a colorful flower in his auburn hair. His violet eyes are slightly larger than normal.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. Simon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Optimist. Flaws: Hedonist. Bonds: Rich, Attractive, Job, Military. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

Simon Cholmondeley, Male Human Bard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 600 gp.


Social Check DCs


Lance Hayden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a well pressed and immaculate suit (or dress). He is an epitome of beauty. His blonde hair is smooth and relatively long. His eyes are amber and he is always smoking a pipe.

Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them

History: Lance hails from a village terrorized by dire rats. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and revenge

Flaws: Shy. Bonds: Attractive, Job, Enemies, Family. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Hayden, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 16 (+3)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 13
Languages Common, Celestial, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. Coral (110 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


William Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of nunchakus, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.

History: He was raised in a plains tribe. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Ramsey, Male Human Adept 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Star ruby (1000 gp). Chrysoberyl (90 gp). Lapis lazuli (10 gp). 1 Minor magic item.


Social Check DCs

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