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Ralf Copeland, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is greying and his face has many wrinkles. His eyes are a pleasant violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the south his family was never financially stable. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, Attractive, Poor. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Ralf Copeland, Male Human Cleric 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 16 (+3)16 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 16000 sp.


Social Check DCs


Conrad Hayley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. His father was a soldier and died while he was still young. Conrad was left his father's suit of armor and trained in its use and care. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Adventurer, Military, Nature. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Conrad Hayley, Male Human Monk 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. A delicate silver chain set with a tourmaline (50 gp). Black velvet mask with numerous citrines (180 gp). A roughly beaten golden orb (180 gp).


Social Check DCs


Thomas Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with brown socks and a vest with buckled shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His moppish white hair is in a traditional bowl cut. His eyes are amber and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a necromancer, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and to clean up the streets

Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Mentor, Adventurer. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Thomas Heiser, Male Human Wizard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 80 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Diggory Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He carries a battered shortspear and tarnished greatsword as well. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Diggory was born the youngest of three triplets. He dropped out of school before completing his studies. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Soapmaker and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Family. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Diggory Leighton, Male Human Bard 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills History +4, Survival +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Acton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long brown beard with little hanging trinkets. His fierce violet eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Flaws: Secretive. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Gerard Acton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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